had a couple of those mistakes where the word was used by the engine myself aswell like you said INIT to something else like hero_init....

the . is basicly how you would acces a array/structure like

VECTOR *bunch = malloc(sizeof(VECTOR)*10);//something like that not sure now
bunch[0].x=0;

the -> is pointer acces

i am so confused now between c++ and this ... but anyway hope something works
as i dont have gamestudio installed to test laugh


Compulsive compiler