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Re: [Tut] How a toon shader works (PART 1) [Re: Orange Brat] #39977
03/06/05 01:22
03/06/05 01:22
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline OP
Expert
Rhuarc  Offline OP
Expert

Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Try moving all of your vertex shader code above your technique (both the structs and VS_main).

-Rhuarc


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Re: [Tut] How a toon shader works (PART 1) [Re: Rhuarc] #39978
03/06/05 01:41
03/06/05 01:41
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
That got it. What a noob-like error. Thanks.

Once again, my shaders curse hits. I've yet to find a toonshader that will work right. This one makes the model all white. The DX9 version of vent's 8.1 shader does the same thing. Incidentally, the 8.1 version did work, and I've played plenty of shader-centric games with this card, so it isn't that. I'm sure this is a skin problem; thus user error on my part.

GeForce FX 5200 128MB
DX9c


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