Well I wrote a very basic system yesterday evening. wink But as long as I don't have a good (gameplay) idea, I probably won't continue it so I don't waste too much time on it.
Although I like to experiment with game(play) prototypes, I often think it's a better idea to think about it and visualize it in your head first. I don't say that you can know what is fun before you've actually programmed it, but I'm sure you can say what's not fun to play when you only hear or read the idea/ concept.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends