from the manual...

Modifies:
you Pointer to the closest detected entity.
result Distance to the closest detected object.
target Position of the closest detected object.
bounce Direction to the closest detected camera position.
tex_color Color of the closest detected static light

note target...

also note again from the manual...

SCAN_POS Scans for camera positions placed in the level.

Now this will only return the closest camera position. But it is better than nothing.


Our new web site:Westmarch Studios