#include <acknex.h>
VECTOR* top_git;
action topa()
{
player = me;
while(1)
{
pXent_setvelocity(me,top_git);
pXent_setdamping(me,34,40);
pXent_settype(me,PH_STATIC,PH_SPHERE);
pXent_move(me,top_git,nullvector);
if(key_w)
top_git.x += 3;
wait(1);
}
}
function cikis()
{
sys_exit(NULL);
}
function main()
{
physX_open();
video_screen = 1;
video_mode = 10;
level_load("AtesTop.wmb");
on_esc = cikis;
}