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Re: Ultimate Light Shader Problem [Re: TimeOut] #40345
02/03/05 01:25
02/03/05 01:25
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Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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well of course the reason it probably doesnt seem to work is that there only two lights being rendered in that shader.. there are a total of 8 possible lights, so the chances of you getting the right ones are not great unless you have 8 lights in your scene, try adding more lights.. or try my original shader pack, it has all the lights, tho it need ps3.0

Re: Ultimate Light Shader Problem [Re: Matt_Aufderheide] #40346
02/03/05 01:59
02/03/05 01:59
Joined: Jan 2004
Posts: 620
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TimeOut Offline OP
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TimeOut  Offline OP
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But what are with the errors ?


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: Ultimate Light Shader Problem [Re: TimeOut] #40347
02/03/05 02:24
02/03/05 02:24
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Matt_Aufderheide Offline
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You said there were no errors once you chaged the name of the fx file.. what errors do you get? please post them.

Re: Ultimate Light Shader Problem [Re: Matt_Aufderheide] #40348
02/03/05 03:35
02/03/05 03:35
Joined: Jan 2004
Posts: 620
Germany
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cmet01_tga(1):error X3000 : syntax error: unexpected float constant.

gmet01_tga(1):error X3000 : syntax error: unexpected float constant.

´mat_normalent1(1):error X3000 : syntax error: unexpected float constant.


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: Ultimate Light Shader Problem [Re: TimeOut] #40349
02/03/05 12:01
02/03/05 12:01
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Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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well i dont know.. just try using my shaders exactly as they are.

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