Quad drawing:
http://www.conitec.net/beta/draw_quad.htm
Quote:
The bmap_rendertarget function can be used to draw the quad into a bitmap.



Particles over panels are possible since A8:
Quote:
The effect_layer function creates the effect outside the level, just like layered entities. This way effects can be placed on panels or follow the mouse pointer. Particles created with effect_layer are rendered on the media_layer, and use the view settings from the camera view.

http://www.conitec.net/beta/aent-effect.htm


I´m no shader programmer - maybe there is a way to realize normal or bump mapping through post processing?
Then you could use bmap_process?


Edit: Ninja´d by Rei...

Last edited by fogman; 06/21/12 11:48.

no science involved