Well your welcome.
Edit: Just tryed it, your right. ignore_passable does not work with passable blocks. This is strange.
IGNORE_PASSABLE
Ignores all passable blocks and entities.
EDIT: I know whats up here. You set the level to create mesh. This means your blocks arent blocks. Theyre models. lol. just tested it, cause it did not work for me too

uncheck in build props of your map "create mesh". Now ignore_passable will work with passable blocks, trust me

Why...i dont have a clue
