Hi,
Is it possible to shift only one subskin of an entity?
Is this even possiblie without using a shader?
And, if not, is there a shader out with easy uv shift, that shift'sonly one skin?

I have an entity with different skins mapped to different parts of the mesh. Now I want to shift only the, let say "water part" of the skin. my.uv only shifts all skins and not only "entskinx".

Patrick