In Antwort auf:

You'll have to use Render To Texture only available in the pro demo to get realtime reflection in the water in your open source demo. Right Oliver?




Yes this water shader is open source. And you need the Pro-Render-To-Texture feature for realtime reflections. In my demo is the reflection texture done by a screenshot because I have only commercial edition. The code is also written for Pro-Users. You must comment the screenshot function and uncomment the render-to-texture part (its documented in the code).