void DoFoo(int FooA, int FooB, int FooC)
{
//do something badass
}
void DoFoo(int FooA, int FooB)
{
DoFoo(FooA, FooB, MyDefault);
}
void DoFoo(int FooA)
{
DoFoo(FooA, MyDefault);
}
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development