Okay - got it to work now.. some bad data in the c++ runtime...

But.. a direct fbx support would be good - wether the importer is working or not. Cause many users with 3dsmax, c4d, blender, wings3d, sketchup..etc...
are working with X, FBX or OBJ..
And a direct support would be better than wasting time and nerves with the MED importer, just to bring those files into the very old mdl format laugh

See other Engines like ogre3D or irrlicht, wich are completely for free, but with FBX, 3ds or OBJ support.. Why is it possible for those free Engines, but not for a up to 671€ 3D Game Studio?


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<