I'm a shader n00Ob myself, but as far as I know, you have to define "mtlskill1" and "mtlskill2" before, just the way you defined the textures "entSkin1" and "mtlSkin1":
Code:

//goes in the line underneath "texture mtlSkin1"
dword mtlSkill1;
dword mtlSkill2;


Hope that helped you out a bit

Last edited by The Matrix; 02/04/05 02:51.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?