Okay, so i tried to compile it, but it´s asking me for a "NxWheel.h"
I'm sorry that I forgot to answer to this, but I was in the US at that time. Answer: Make sure that you added the include paths from the NVidia SDK and the demos for that. The SDK code files are not included.
If you want to use PhysX in Gamestudio (and especially Joints) - use this version!
Thanks! As I use VisualStudio 2010 from now on, I will eventually update the repository for that. If JCL updates the PhysX Plugin Source download to the state of A8.40, I will eventually add the cloth support and so on, too.