Thanks for the compliment! There is lighting, but I admit that the scene looks a bit "flat". I think tweaking of the fog settings (which actually give the strongest impressions of depth in the game) should be in order! The tileset used is also a bit boring. It was just a quick test room to test the conveyer belts. The game isn't using the engine's lighting.
Perhaps this post will get me points for originality at least.
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