I dont know the templates but i guess mgun-script is the player weapon script so u cant assign it to an enemy. Add a weapon to your enemy model in med, or add it by script to the bones fex
Code:
vec_for_bone

. Then modify your enemy-action(t_shooter_enemy) to fire at the player ( if it does not already fire at the player ). Have a look at
Code:
c_trace



greets

Last edited by rayp; 08/15/12 12:07.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;