I dont understand the zorro thing and dont have the wish to exploring it.

We are here for gamedeveloping and not pushing money from here to there exept in our cases laugh

I'm happy with the engine so far. Small things like a blender to mdl converter or a nice solution for multitexture terrain on models with mirrorwater would be great.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)