jcl: I don't really ask for a "jumping script"!! I did not said that I have problems with jumping script, could you please read more carefully? I just would like to know, why my script doesn't work as it used to (with 8.30). And it already does work independent of the frame rate, cause if I use "c_move" instead of "pXent_move" everything works flawlessly! What is wrong with PH_CHAR and pXent_move??
And fix this thing already:
Deleting PhysX Objects There are bunch of workaround, but why should we use one? Such stuff needs to work without one!!