hi , I uploaded a demo with 2 scripts http://www.mediafire.com/?b869jv3tt4oa5y3
one with stencil_shadow = 1 using unique decal shadows, and another with 0 using common decal shadows. after the printf, mirror water shader is set, and then in the middle of the screen decal shadows disappear.


Free world editor for 3D Gamestudio: MapBuilder Editor