Originally Posted By: sivan
yeah Geforce 6200 has the same bad result here laugh (hopefully I can upgrade my pc soon...) but I can get the same if I apply some more complex shaders in 3DGS too. so imo it requires careful programming to meet low system requirements, and usually game engine demos are rather for representing the max quality achievable currently... in contrary, by Neoaxis I could get good performance even on my old notebook when lowered some settings to a still acceptable quality (unfortunately I don't like its scripting system)

The demo has nothing to do with what I am saying. An empty room, with 1 or two models with ALL the settings turned down gets single digit framerates on my computer, it got fps in the 10s-20s on my older computer with a Geforce 9800GTX which is rediculous.