vec_to_angle(LAng, bounce); vec_set(BVec, vector(200, 0, 0)); vec_rotate(BVec, LAng); vec_add(BVec, hit.x);
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de