blushHi Alibaba,

Can you help me please.

I am having a problem with the IntenseX ix_LevelExit() & Entry.

As you know when your Player gets close to the Door Mesh you get an Exit or Entry to a new Level.

What I would like is a Variable that reads 1 before the Entry or Exit would activate.

Say you pick up a Key and the Exit or Entry Variable has a one added which allows an Entry or Exit, but not until the key is picked up.

I am afraid that my programming in C is not good enough to change the ix_Actions.c Procedure ix_LevelExit() or ix_LevelEntry().

Many thanks