void create_information_display_seller(var* speed_v, var* health_v, var* damage_v, var* money_v, BMAP* bmap_b)
{
if(information_display_seller)pan_remove(information_display_seller);
//////////////////////////////
// now we use the pointers to use the buttons on
//////////////////////////////
seller_health = *health_v;
seller_damage = *damage_v;
seller_money = *money_v;
seller_speed = *speed_v;
//in another function seller_health, damge,money and
//speed will be altered and should affects the totals of the
//original vars that were passed into this function
information_display_seller = pan_create("",5);
information_display_seller.pos_x = 672;
information_display_seller.pos_y = 5;
//displays the image of the item selected
pan_setbutton(information_display_seller,0,1,
0,
0,
bmap_b,
bmap_b,
bmap_b,
NULL,
NULL,//function goes here
NULL,
NULL);
pan_setdigits(information_display_seller,0,150,115,"%2.f",font_create("Arial#25"),1,seller_speed);
pan_setbutton(information_display_seller,0,1,
235,
115,
UPARROW,UPARROW,UPARROW,
NULL,
alter_seller_speed_up,//function goes here
NULL,
NULL);
pan_setbutton(information_display_seller,0,1,
270,
115,
DOWNARROW,DOWNARROW,DOWNARROW,
NULL,
alter_seller_speed_down,//function goes here
NULL,
NULL);
set(information_display_seller,SHOW);
}