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Starting popup
#408755
10/06/12 19:46
10/06/12 19:46
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Joined: Oct 2012
Posts: 20 Lithuania, Kaunas
TerraCratis
OP
Newbie
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OP
Newbie
Joined: Oct 2012
Posts: 20
Lithuania, Kaunas
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Hi all, I just started with gamestudio3d and want to know: Or its possible to not display this starting "popup" (<<--image) when compiled to exe. If yes, then in witch edition? Thanks for answers. // Sorry for my english.
Sorry for my english
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Re: Starting popup
[Re: Tempelbauer]
#408771
10/07/12 01:16
10/07/12 01:16
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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That does not look like a legal version to me...
Always learn from history, to be sure you make the same mistakes again...
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Re: Starting popup
[Re: Espér]
#408787
10/07/12 14:10
10/07/12 14:10
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Espér@ why don't you try to create a .bak file that run's compiled .exe with a command line? George used that way to launch all of his multiplayer tutorial demos, here is something for you: Back to our workshop: all my examples are started using batch files, which are nothing more than regular text files that end with a .bat extension and contain some commands. Here's the content of server.bat:
multiplayer1.exe -sv -cl
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Re: Starting popup
[Re: TerraCratis]
#408788
10/07/12 14:53
10/07/12 14:53
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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I dont know its legal or not, its from compiled rpgmovement demo. Then I have to apologize. Sorry, TerraCratis.
Always learn from history, to be sure you make the same mistakes again...
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