Hiya guys.

As everyone knows, the amount of "memory" being used by
our applications is a pretty variable thing.
(NOTE: I mean 'memory' in the most general sense you can imagine)

And what the Windows TaskManager says we are using, and
various 3DGS variables say we are using is usually different.

So Im looking for some form of correlation 'pattern' between
what TaskManager says and what 3DGS says.

It doesnt need to be EXACT, just a general pattern.
Because Im trying to determine by watching the task manager
how efficient my code is in memory consumption, and also check
for memory leaks INSIDE 3DGS where MY code is faulty.

The TaskManager reports all sorts of spikes and dips that
I SUSPECT are changes in 3DGS's usage, that windows doesnt
report on promptly, OR there is some sort of buffering by 3DGS
in releasing memory BACK TO WINDOWS even if it is no
longer actively using that memory.


I would like to understand APPROXIMATELY what is going on so when
Im watching the task-manager, I know when to ignore the current
values, or wait for an update, or whatever.
I hope you get my drift...


So Im after ANY information / suspicions / theories that anyone has.
If you have links to any outside web-pages and the like that you think
are appropriate, then Im happy to see them too.

Thanks a 'heap' guys...


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
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