hello, me again jaja , I have the next problem: I have one elevator on the level, the elevator moves well. however when the player character is in the elevator, and Elvador starts to go up, an unwanted effect of camera is produced
http://www.mediafire.com/?h50f2e3ps318ec8 link for download the program
the trace mode of the players ies: IGNORE_ME + IGNORE_SPRITES + IGNORE_MODELS + USE_BOX
the move of the player is:GLIDE | IGNORE_PASSABLE | IGNORE_PUSH | ACTIVATE_TRIGGER
the move of elevator is:my.z=my.z+1 *time_step;alt=alt+1
. what can i do to solution this problem?
thanks