Yes Esenthel is an engine a level above and more professionnal (just see the mmos made with it).
But 3DGS is perfect for documentation, new beginners to 3D , and easy learning script and programming.

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I stick with 3DGS for my Zelda style game.
I'll have to switch only if i succeed making it and wanting ot make an Android mobile version.


sac.stand = &cskel.getSkelAnim("obj/chr/sergeant/idle.anim");
sac.run = &cskel.getSkelAnim("obj/chr/sergeant/walk.anim");
sac.walk = &cskel.getSkelAnim("obj/chr/sergeant/walk.anim");


From what program did you exported your animated character ?
BLender files ? Blender to FBX ?
Can you have any animated character with any skeleton, import it, than just call animations ?


Last edited by ratchet; 11/15/12 22:07.