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downhill - gravity powered racing game prototype
#413097
12/07/12 23:50
12/07/12 23:50
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
OP
Serious User
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OP
Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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Hi friends! It's time to show you my own leisure waster of last couple of months: downhillAs title says, it is a gravity powered racing game. One minute races in three driving styles. Tracks are randomly generated to encourage intuitive driving and casualties.  Don't miss the VIDEO, and if you have a joytick the DEMO!! updated (2013/05/24) Enjoy it! Feedback will be apreciated 
Last edited by txesmi; 05/25/13 14:31.
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Re: downhill - gravity powered racing game prototype
[Re: 3run]
#413120
12/08/12 10:11
12/08/12 10:11
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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yeah some post processing (and maybe lighting improvements) could make it look better but the gameplay already seems to be really nice and smooth! great job (especially for a one-person-project)  EDIT: oh, just saw "Tracks are randomly generated to encourage intuitive driving and casualties." Random levels / environments are so awesome! They make the gameplay very interesting and it won't get boring after some time. 
Last edited by Kartoffel; 12/08/12 10:23.
POTATO-MAN saves the day! - Random
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Re: downhill - gravity powered racing game prototype
[Re: Kartoffel]
#413123
12/08/12 10:46
12/08/12 10:46
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
OP
Serious User
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OP
Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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Thanks! is it possible to play with keyboard? There is no keyboard control by the moment, but it is a must, I know. tire tracks when you break Yeah! I will probably leave the tire traks for yaws, and include a raucous break sound. Something like an old bicycles break sound. "woooshhh" sound when you move near big object Good idea. Never thought on it. maybe a little bit of radial blur when your speed is really hight I thought on implementing a radial blur stage for the impulse, so it will fit good on high speeds too.
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Re: downhill - gravity powered racing game prototype
[Re: Stansmedia]
#413135
12/08/12 16:42
12/08/12 16:42
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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Please provide a normal downloadlink and not an obscure "download patcher manager thingy". Before I download anythink i like to know a) how big it will be (so I can determine the downloadtime) and b) from where it comes.  Because it looks really, really cool and I´m eager to test it!
no science involved
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Re: downhill - gravity powered racing game prototype
[Re: fogman]
#413144
12/08/12 21:40
12/08/12 21:40
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
OP
Serious User
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OP
Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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@Stansmedia Tunnels are on my next things to do  @fogman Sorry for the inconvenience. It is just an updater. It does not advise about the download long, that is true. There are 75Mb to download.
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