Gamestudio Links
Zorro Links
Newest Posts
Removing outliers from files
by jcl. 11/04/26 10:30
[MED] Import from FBX (2010) missing!!!
by rayp. 11/03/26 14:33
What are you working on?
by rayp. 11/02/26 13:57
No connection to MT4
by JeyKey II. 10/29/26 09:34
Zorro plugin for Hyperliquid.xyz
by opm. 10/28/26 13:50
Icon "OP"
by JeyKey II. 10/27/26 07:03
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
0 registered members (), 12,958 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
dabolong, MaliceTheMaker, Haitao_Ren, JimSimons, julienp
19249 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Questions on bone animation [Re: tunisod] #412413
11/27/12 01:31
11/27/12 01:31
Joined: Nov 2011
Posts: 274
de
lemming Offline OP
Member
lemming  Offline OP
Member

Joined: Nov 2011
Posts: 274
de
Originally Posted By: tunisod
No, that's great. The more info the better since I
really didnt have much to go on before you and RayP.

I did have a quick question. do you still use proc_mode = PROC_LATE; or is that only used for vertex?


Not sure what you mean, but I don't use it.

Re: Questions on bone animation [Re: lemming] #412417
11/27/12 06:41
11/27/12 06:41
Joined: Jul 2008
Posts: 2,127
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,127
Germany
@Lemming
Again, did u set the passable flag of the attached entitys ?

Iam interested in this thread, cause i never managed to use more "combined" models than 15 (as u said) with a good framerate. Another way could be to use one (complete) model and vmask.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Questions on bone animation [Re: lemming] #413954
12/20/12 09:51
12/20/12 09:51
Joined: Dec 2012
Posts: 1
Pakistan
Z
zeeshan Offline
Guest
zeeshan  Offline
Guest
Z

Joined: Dec 2012
Posts: 1
Pakistan
thanks everyone.

Page 2 of 2 1 2

Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1