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ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : #413922
12/19/12 19:40
12/19/12 19:40
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Well i try to launch some new Thread laugh

It exists in some 3D engines and 3D game making forums and in 3D modeling forums (game artisans etc ... )

it was one here , but it disapeared ... so i made a new one ,with very easy challenge : a MINI GAME (one level is enought) !


The MINI GAME CHALLENGE of the MONTH.


the idea is to make some very little game , with little gameplay.
BUT it must be FUN with GOOD GAMEPLAY, and have some CHALLENGE.

There is not prize, only the fame to show your game, your programming or graphic skills, so perhaps port it to mobile the day 3DGS goes mobile laugh

Perhaps some post on AUM Magazine if this thread became popular ?

-----------

Some rules :


- You must use 3DGS or Lite C only (any edition and version) !
- your game don't need menu, or a simple one
- your must show ONE COMPLETE LEVEL of your game
- You can use Shaders and any graphic plugin (you can make some Next Gen graphics for the mini game)
- You can use physics
- You must not use dumped graphics from commercial games and no illegal software or stuff without authorisation !
- You must be able to upload it on some sites for people to test your game also.

----------------

Here is the challenge idea i have for January :


Make a simple temple run style game


Because it's PC and not mobile, the controls can use the mouse or keys and be precise, not limited to some three parallel tracks.

To avoid too much frutration i recommend a lot some CheckPoint in the level, specially if the level is very long ?

You can put also some difficulty menu !


Here is some inspiration :




















Last edited by ratchet; 12/19/12 20:58.
Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: ratchet] #413924
12/19/12 20:19
12/19/12 20:19
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
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Rackscha  Offline
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Soundy fun, i i have some time left from my compiler i might join laugh


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: ratchet] #413925
12/19/12 20:24
12/19/12 20:24
Joined: Feb 2010
Posts: 886
Random Offline
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Random  Offline
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Hahaha, I am going to win this on grin

Nobody can challenge my super smiley fighting against evil, alien, mutant smilies and epic boss dragons with the there inferno of flames ^^



Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: Random] #413927
12/19/12 21:43
12/19/12 21:43
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Awesome idea.
I'll join if I will have enough time ( and a nice idea laugh )

btw. when does the challange end?
EDIT: "[...] for January [...]" read this over smirk

Last edited by Kartoffel; 12/19/12 21:44.

POTATO-MAN saves the day! - Random
Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: Kartoffel] #413938
12/20/12 00:10
12/20/12 00:10
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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you don't need incredible idea , but lot more some graphic style and gameplay :

- futurist corridor run with aliens to smash (you could run and attack : you could avoid or attack at the right tile in running in front of the alien

- Lot of traps : you must jump or avoir by strafing or do a special action (click somewhere on the screen etc ... )

- For themes :
Medieval as a knight
Japan
Western
on road using cars
Futurist in some planet caverns or outdoor paths
Underwater tunnels using submarine etc ...
jumping on roofs of houses
you have the choice laugh

For graphics :
Cartoon
Wow like style
Borderlands style
Next Gen graphics (with cartoon propertions or realistic ones)
Simple retro textures and low poly (but well done) models
etc ...
Wireframe graphics
Flat polygon style (virtua racing like laugh )

--------------------

Just an advice :
Make it as simple as possible , you can make perhaps only 3 tiles variations and use traps and other stuff.
Don't pursue the best game, make it and finish a level, it already be a bgi achievment wink

Even shorter :
No tiles variation, always same road/corridor
Only 2 style of obstacles
One character hero only (it could be an human,animal, alien etc ...)

Well anyone is welcome !
I hope even newbies to 3D will want to participate (it can be a good start to learn 3D game making) !

Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: ratchet] #413966
12/20/12 13:31
12/20/12 13:31
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
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The deadline is the last of january ?

What about sourcecode...free for all ... or compiled?


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: gri] #413970
12/20/12 14:11
12/20/12 14:11
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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I think a Compiled version is a good idea to ensure that everything will work properly - especially if you're using features of higher gamestudio versions.
About providing the source code... Well I'm not sure if it's necessary but it'll be nice because I think a lot of people will be interested in it wink


POTATO-MAN saves the day! - Random
Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: Kartoffel] #413994
12/20/12 22:32
12/20/12 22:32
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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What about sourcecode...free for all ... or compiled?

I think it reamins teh copyright of the author indeed, same thing for 3D art and textures etc ...

I don't force anyone to give source code or 3D art, only if people want they can give them ...

I don't think source code will be so incredible and have incredible secrets for such mini games laugh ??

Last edited by ratchet; 12/20/12 22:33.
Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: ratchet] #414062
12/21/12 19:20
12/21/12 19:20
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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During free time i made quickly the 3D tiles.

Next texturing before character making !

Re: ONE LEVEL MINI GAME CHALLENGE (OF THE MONTH) : [Re: ratchet] #414090
12/22/12 19:35
12/22/12 19:35
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
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Maybe I will try to create something for this contest. I have one question: Does all the content of the game has to be created by us or can we use for example models from stores?

Last edited by painkiller; 12/22/12 19:47.

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