thanks, but when i try that.. it doesnt work i get a error when i use the script with my level.wmb,

couse in the script they use a level_("terrain.hmp");

how can i change the script
action place_grass()
{
vec_scale(my.scale_x,0.1+random(0.1));
ent_terrain_place(my,level_terrain,0,55); <--- here i get an error!!!!!
my.alpha = 70;
my.flags |= PASSABLE | TRANSLUCENT;
my.eflags |= CLIP1; // clip away at 50% LOD range
my.emask &= ~DYNAMIC;
}
that it work also with wmb, atm it works with hmp..

thanks