sry then i cant help. I dont know what caused this strange behaviour.

edit: about the ground do something like that
Code:
var dist_z;
 var dist2ground = 0;
 dist2ground = c_trace(my.x, vector(my.x, my.y, my.z-1000)...USE_BOX
 if(dist2ground > 2 || dist2ground == 0){
   accelerate(dist_z, -2.5 * time_step, -1);
   }
 else dist_z = 0; // jumping over stand on something

..
 c_move(me....vector(.., .., dist_z...


Last edited by rayp; 12/28/12 19:02.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;