Yes, exactly. And thanks!
Example code (sepia.fx contains the effect from the manual but it should not really matter):

Code:
PANEL* panTarget = { bmap = "#256x256x24"; flags = SHOW; } // target bmap
BMAP* bmSrc = "logo_800.jpg"; // source bmap

MATERIAL* mtlSepia =
{
	effect = "sepia.fx";
	flags = AUTORELOAD;
}

function main()
{
	fps_max = 60;
	wait(1); // until DirectX device is opened
	while(1)
	{
		bmap_process(panTarget.bmap,bmSrc,mtlSepia);
		wait(1);
	}
}



"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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