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blur effects? #414782
01/07/13 15:47
01/07/13 15:47
Joined: Oct 2012
Posts: 53
K
kenced Offline OP
Junior Member
kenced  Offline OP
Junior Member
K

Joined: Oct 2012
Posts: 53
Hello.

I want the player to focus only in my table model which contains important models of the game. Now how can I create the blur effects for the models that is not important e.g. doors, wall, wall clock, lamp, etc. Any idea?. Thanks.

Re: blur effects? [Re: kenced] #414783
01/07/13 16:06
01/07/13 16:06
Joined: Jul 2008
Posts: 2,110
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,110
Germany
Youre looking for a Depth of Field post processing shader.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: blur effects? [Re: rayp] #414789
01/07/13 18:08
01/07/13 18:08
Joined: Oct 2012
Posts: 53
K
kenced Offline OP
Junior Member
kenced  Offline OP
Junior Member
K

Joined: Oct 2012
Posts: 53
Is there a free source? or tutorial on how to use or create that?

Re: blur effects? [Re: kenced] #414791
01/07/13 18:33
01/07/13 18:33
Joined: Jul 2008
Posts: 2,110
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,110
Germany
Slin made a package with one and shade-c comes with a dof.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;

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