function InterfacePanelPositions_startup()
{
while(1) {
//positions
Health_pan.pos_x = screen_size.x * 0.02;
Health_pan.pos_y = screen_size.y * 0.83;
Energy_pan.pos_x = screen_size.x * 0.89;
Energy_pan.pos_y = screen_size.y * 0.83;
Ammo_pan.pos_x = screen_size.x * 0.62;
Ammo_pan.pos_y = screen_size.y * 0.87;
//scale
Health_pan.scale_x = screen_size.x / 800;
Health_pan.scale_y = screen_size.y / 600;
Energy_pan.scale_x = screen_size.x / 800;
Energy_pan.scale_y = screen_size.y / 600;
Ammo_pan.scale_x = screen_size.x / 800;
Ammo_pan.scale_y = screen_size.y / 600;
wait(2);}
}