Its seems not a lot of people really uses lot of post processing effects ?
I just had to add this lines of code to "mltView" file :
MATERIAL* mtl_bloomblur =
{
effect = "pp_bloomblur.fx";
//skill11 = 30; // skill11..14 are copied to skill1..4
}
Caus the FX shader exists, but it is not included in mltView file deifnitions.
I hope there are not a lot missing ?