afaik there is no way to show a local var directly.
but you can use a workaround by displaying a global var and creating a while loop to set its value to the local var you want to show.
But you may have seen it in some games, they show each enemy's health over their head, you mean that is not possible with 3dgs?
I can't use global + local technique because i am using only 1 action for all enemies. so for example using var display_my_health = my.skill1 and displaying it in panel will not work because all the entities are using the same action.