Code:
action pX_box()
{
pXent_settype(me, PH_RIGID, PH_BOX);
}
action pX_sphere()
{
pXent_settype(me, PH_RIGID, PH_SPHERE);
}
action pX_capsule()
{
pXent_settype(me, PH_RIGID, PH_CAPSULE);
}



Don't forget to run physX_open(); at the start of your main function!


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