i am already using essenthel for my first big game project and i can tell
you its got the goods for rendering and a not to hard workflow but
i am stil on the previouse version and there is certainly a bit of work to
be done for the editors mainly better camera controll .. objects needs handles
to be moved on axises in a better easier way bones aswell and a bunch
of small litle changes ..also it realy needs a good api reference/help manual
lots of example code though...
the integrated c++ code edit is a welcome
i like it and hope essenthel addresses all these small things in
version 2 ..