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I assume sys_malloc just calls malloc and adds a few security and error handling "systems" (including the very useful sys_marker instruction that is not supported by the default malloc instruction).
Yes and because of that a direct malloc call is faster than sys_malloc.
But hey we are in C. If its not neccesary to build large arrays or objects at each engineframe I wouldnt care.
Ullllillia would create a benchmark for that and would us overheap with numbers.