Just fixed the messagehandler error, but I always crash on changing resolution while drawing the gui, I tried hooking Reset, or checking if device or screen_size chnaged but it seems its crashing before I can stop drawing.
Any Idea how to fix that?
I think I will release the GUI here if I fixed those bugs laugh

EDIT: Fixed that bug!
Simply hook reset and do this before calling the orig function:
Code:
if(pRenderer)
	pRenderer->Release();


Last edited by Ch40zzC0d3r; 02/16/13 16:02.