PANEL* main_pan =
{
//bmap = "main.bmp";
pos_x = 100;
pos_y = 100;
flags = SHOW;
layer = 40; // -> pan_setbutton layer ebende ;)
}
...
function create_hwnd_but()
{
hwnd_but_small[i_3] = pan_setbutton(main_pan,0,0,150,0,hwnd_button_up,hwnd_button_down,hwnd_button_up,NULL,move_me,NULL,NULL);
hwnd_but_small[i_3] = pan_setbutton(main_pan,0,0,250,250,hwnd_button_up,hwnd_button_down,hwnd_button_up,NULL,kill_hwnd,NULL,NULL);
}
...