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Next-Gen Graphics
#417930
02/19/13 18:32
02/19/13 18:32
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Joined: Jun 2008
Posts: 146 London
Truth
OP
Member
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OP
Member
Joined: Jun 2008
Posts: 146
London
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Re: Next-Gen Graphics
[Re: Truth]
#417935
02/19/13 18:48
02/19/13 18:48
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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Commercial HAS shader support
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: Next-Gen Graphics
[Re: Truth]
#417939
02/19/13 19:17
02/19/13 19:17
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Joined: Apr 2005
Posts: 653 Germany
Det
User
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User
Joined: Apr 2005
Posts: 653
Germany
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Shader is up the A8 Version A7 I dont know if it has Shader or not. The Shots look good .
Last edited by Det; 02/19/13 19:18.
Wissen ist macht. Nichts wissen macht auch nichts.
A7.86
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Re: Next-Gen Graphics
[Re: sivan]
#430002
09/21/13 23:27
09/21/13 23:27
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Joined: Aug 2003
Posts: 2,122 Berlin, Germany
checkbutton
Expert
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Expert
Joined: Aug 2003
Posts: 2,122
Berlin, Germany
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Well I'd strongly recommend an upgrade, as Shaders are standard today. On the other hand (as I have seen the gameplay video on Youtube): Use as highly detailed textures as possible, turn on anti-aliasing, use higher-poly models with - again - better textures. Improve some (or most) of the movement code (syncing animation and movement, no "strafing" cars, etc., etc.) Add effects (e.g. a proper explosion for the hand grenade) This would polish things up a lot, I think.
Edit: I forgot: Probably better get rid of all the real brands in the game and make up your own (as they did in the real GTA series). I think Subway and Audi (among others) are not amused when their (trademarked) logos and designs are used in an indie video game portraying violence.
Another edit: Shaders won't make your game suddenly look great. Professional games do look good because of passion for detail and that stuff I mentioned above.
Last edited by checkbutton; 09/21/13 23:34.
I don't have a homepage, for god's sake!
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Re: Next-Gen Graphics
[Re: checkbutton]
#430008
09/22/13 07:43
09/22/13 07:43
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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Shaders won't make your game suddenly look great. imo shaders are important and they can boost the visuals a lot. but of course, shaders are not a magic switch you can flip that makes everything look awesome. some careful tweaking and good resources (textures, meshes) are needed.
Last edited by Kartoffel; 09/22/13 07:46.
POTATO-MAN saves the day! - Random
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