The publish process respectively the data types of interest are listed in the options.scr text file that is located in the data folder of your Gamestudio installation. They can be changed as you please.
; file extensions to exclude from publish or from resources
EXCLUDE_PUBLISH = "TMP;LOG"
EXCLUDE_RESOURCE = "WRS;TMP;AVI;MPG;MOV;DLL;C;H;XML;LOG"
; additional files to be bound to the game on Publish
AUTOBIND = "%work%\acknex.wdf"
AUTOBIND = "d3dx9_42.dll"