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Re: clash of swords,
[Re: GaniX]
#417751
02/16/13 20:25
02/16/13 20:25
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Joined: Jul 2005
Posts: 187
lostzac
Member
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Member
Joined: Jul 2005
Posts: 187
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If your asking on where to get the sound you can go to Open Game Art search sound effects they have one in the Rpg pack
John C Leutz II
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Re: clash of swords,
[Re: lostzac]
#418185
02/21/13 20:43
02/21/13 20:43
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Joined: Apr 2012
Posts: 106
GaniX
OP
Member
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OP
Member
Joined: Apr 2012
Posts: 106
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no , no sound. I am talking about any idea how to porgram this i think something with c trace ...but waht and how
Last edited by GaniX; 02/21/13 20:45.
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Re: clash of swords,
[Re: Ch40zzC0d3r]
#418509
02/25/13 22:33
02/25/13 22:33
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Joined: Apr 2012
Posts: 106
GaniX
OP
Member
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OP
Member
Joined: Apr 2012
Posts: 106
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Yes, but thats not the problem. the problem is when i use differetns models for weapons ... the animation is diferent and the position is diferente respect to the player... the question is how can i make look the player use sowrds axe mace... when walk atack ...i hace the model of the player and the weapons but i dont konwn how to use to make the player can change the i dont konwn and look in his hand when walk atack or anithing
Last edited by GaniX; 02/25/13 22:40.
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