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Re: Blender 2.66 out
[Re: Quad]
#418224
02/22/13 11:16
02/22/13 11:16
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Joined: Apr 2008
Posts: 2,488
ratchet
Expert
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Expert
Joined: Apr 2008
Posts: 2,488
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It seems that sculpting is like Sculptris in some way now. Well it's not sculptris behaviour, they have lot of work to improve it more, it's not a full sculpting software. The big advantage is that you have a real modeler, at any time you can sculpt, or edit any polygons , or just simply add polygons or objects etc ... So this is the power of hard surface modeling combined with sculpting and advanced retopology 
Last edited by ratchet; 02/22/13 11:56.
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Re: Blender 2.66 out
[Re: lostclimate]
#418262
02/22/13 17:52
02/22/13 17:52
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Joined: Apr 2008
Posts: 2,488
ratchet
Expert
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Expert
Joined: Apr 2008
Posts: 2,488
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I can say fuck sculptris and do it all in blenderNope, you are wrong  Sculptris is dedicaced to sculpting, it has great speed and optimisations. I subdivided a cube a good number of times, it was far fom very detailed Sculptris games i made and it was slow. I'll do another try, but well i wansn't convinced at all in terms of speed.
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