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Bad screen refresh lines / blurring *HELP!* #41998
03/02/05 01:06
03/02/05 01:06
Joined: Dec 2004
Posts: 16
D
destro55 Offline OP
Newbie
destro55  Offline OP
Newbie
D

Joined: Dec 2004
Posts: 16
Hello all,

So im stumped. Im 3 weeks deep into trouble shooting this issue, and Im running out of options. Basically, when running around the level ive created, no matter what content is on screen (model, prefab, map entity, etc.) when turning the view the screen shows horrid streaking refresh lines. Ive put alot of time into my code, and Im running at a constant 63 fps. I thought it was my camera code at first, and tried another code from a tutorial, same problem. I then even tried the template scripts, same problem. I cant progress until I get this worked out, anyone experience anything like this?

Any help would be very very greatly appreciated!

Re: Bad screen refresh lines / blurring *HELP!* [Re: destro55] #41999
03/02/05 04:11
03/02/05 04:11
Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Ayrus Offline
Serious User
Ayrus  Offline
Serious User

Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Do you have a skycube around your level.?? Also, without more details such as what version and edition of the engine you have, we can't really offer a lot of solutions as there are glitches in previous versions that have been resolved in the latest version.

Regards,
Ayrus


suprised my account is still active....
Re: Bad screen refresh lines / blurring *HELP!* [Re: Ayrus] #42000
03/02/05 06:10
03/02/05 06:10
Joined: Dec 2004
Posts: 16
D
destro55 Offline OP
Newbie
destro55  Offline OP
Newbie
D

Joined: Dec 2004
Posts: 16
Hello,

Im running version 6.31 commercial. Problem exists with and without skycube, in top view RTS style camera and first person as well, irregardless of any particular prefrab, model or map entity or even level.

Thanks!

Re: Bad screen refresh lines / blurring *HELP!* [Re: destro55] #42001
03/02/05 13:00
03/02/05 13:00
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Hmmm... Here would be my guesses.

1)Do you have DirectX9.0c installed? That would be my first guess.
2)Try re-installing your video card drivers, making sure you have the latest ones.
3) Update to A6.31.4 if you haven't already. Also, possibly a file was corrupt on your last update or install, so you could re-download the update and then re-update it and see if that works.
4)You might try to change your refresh rate on your monitor.

Thats where I would start.

Re: Bad screen refresh lines / blurring *HELP!* [Re: Locoweed] #42002
03/03/05 03:21
03/03/05 03:21
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
i know of someone here who has that same problem, only in 3dgs too.
maybe you can ask him, his forumname is lennart_hillen, try contacting him.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Bad screen refresh lines / blurring *HELP!* [Re: Helghast] #42003
03/03/05 13:16
03/03/05 13:16
Joined: Dec 2004
Posts: 16
D
destro55 Offline OP
Newbie
destro55  Offline OP
Newbie
D

Joined: Dec 2004
Posts: 16
I decided to reinstall to further help debug this, and heres the unfortunate results:

Before I installed the update, the problem was gone

After the update, the problem came back

At this point I have no idea what to do. Parts of my code rely on the update (draw_line and so forth), but it runs perfectly without the update.

Any advice? Im at my wits end here!

Re: Bad screen refresh lines / blurring *HELP!* [Re: destro55] #42004
03/03/05 14:25
03/03/05 14:25
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Quote:

when turning the view the screen shows horrid streaking refresh lines.




This sounds like page tearing/shearing. Redefine engine variable "d3d_triplebuffer" to 0 and do so before loading your first level. This will activate a double buffer instead of the default triple. If that's the problem, then it should go away.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Bad screen refresh lines / blurring *HELP!* [Re: Orange Brat] #42005
03/03/05 20:34
03/03/05 20:34
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline
Senior Member
Lennart_hillen  Offline
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
yes, I have this same problem and I only have it with 3dgs.
However, I also have it with Walktrough mode, so basiacally it couldn't be a scripting issue because of that
I'm trying to sort it out, but as you might well understand this is a pretty complicated problem...
I'll keep you guys updated if I find anything...

Re: Bad screen refresh lines / blurring *HELP!* [Re: Lennart_hillen] #42006
03/04/05 01:59
03/04/05 01:59
Joined: Dec 2004
Posts: 16
D
destro55 Offline OP
Newbie
destro55  Offline OP
Newbie
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Joined: Dec 2004
Posts: 16
But why would this only occur after the update is installed? I have left it uninstalled and it runs beautifully.

Re: Bad screen refresh lines / blurring *HELP!* [Re: destro55] #42007
03/04/05 02:07
03/04/05 02:07
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
The triple buffer was disabled for quite a while, but got turned back on in the latest official update. Leaving d3d_triplebuffer set to the default will not cause shearing unless you're using 6.31.4 and just happen to have a system that has the problem. Not all PCs experience it, and there's nothing Conitec can do about it. It's either a DirectX problem or some kind of video driver quirk.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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