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Re: Bad screen refresh lines / blurring *HELP!*
[Re: Orange Brat]
#42008
03/08/05 11:54
03/08/05 11:54
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Joined: Dec 2004
Posts: 16
destro55
OP
Newbie
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OP
Newbie
Joined: Dec 2004
Posts: 16
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Just as an update, Ive now tried on 3 different systems with 3 different video cards, all same results, and not just with my code, also with the several tutorials i ran as reference. Before Update, they run wonderfully After update, terrible shearing/horizontal lines. 
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Re: Bad screen refresh lines / blurring *HELP!*
[Re: destro55]
#42011
03/08/05 15:06
03/08/05 15:06
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Joined: Jan 2003
Posts: 1,142 California
Daedelus
Senior Developer
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Senior Developer
Joined: Jan 2003
Posts: 1,142
California
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Quote:
i took about 5 and failed to capture it
I had the same issue with 6.31. I also found it nearly impossible to capture via screenshot because the anomally never shows in them. Only happened in A6. Never had the issue in 5.5 or any other software.
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Re: Bad screen refresh lines / blurring *HELP!*
[Re: Daedelus]
#42016
03/09/05 14:44
03/09/05 14:44
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Joined: Aug 2000
Posts: 7,490
Orange Brat

Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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It's under enable_polycollision. It also says that setting it to 0 disables the physics engine, but I've been told that that is not the case. I haven't enabled physics in a while so I can't confirm that. Old collision is supposed to be removed one day, but that won't be for a long time, I'm sure. The c_instructions will be required if you use octree levels. Hijack over.
@destro55: Have you tried a video capture? I'm not sure if it'll pick it up with that, but you can try out Fraps.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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