One other thing...if you read the vertical sync thread that I bumped(in Future), take note that jcl said not to release a game with triplebuffer enabled. I take this to mean to go ahead and provide the option for the user to enable it(via an options menu), but make double the default. He also said this info. will be added to the manual. I think the tearing/shearing problem only appears on very specific systems and, of course, I'm one of them.
