I'm not sure, but as far as I know view.genius depends on whether the camera is outside or inside the .genuis-entity.

Try this:
- Use BOX_MDL as view.genius with PASSABLE and UNTOUCHABLE so it doesn't affect anything (you need a mesh. the camera can't be inside an empty model)
- Set view.genius.xyz to camera.xyz (camera is inside the genius model)
- Test it, and if it doesn't work, try the same but now with the camera outside of the view.genius


POTATO-MAN saves the day! - Random